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Testing MW2 95 install

Posted: Fri Jul 18, 2008 2:24 pm
by do04ir
My friend gave me his copy of MW2. It's the Pentium version I believe.

At any rate, I decided to do some testing on the what happens to the various types of patches/tweaks. I created 9 different installs. They were the original install, then with the 1.1 patch, then with slugs V3 added onto it.

Then I took those three installs and did the Hex Edit patch onto each mw2snd.cfg and extracted SHELL_VESA_GDI42.rar (HEX).
I then decided to do the HEX patch a little differently; I did not copy over the mw2shell.dll from the SHELL_VESA_GDI42.rar (HEX2)

All were modded with the Compatibility wizard. I then had different icons: 9 originals, and 9 with the MW2Hook.

Here are the results

(original icons)

Code: Select all

Mech2-orig                      black screen flicks.  never starts
Mech2-orig-HEX                  white screen - not responding
Mech2-orig-HEX2                 black screen flicks.  never starts
Mech2-patched                   black screen flicks.  never starts
Mech2-patched-HEX               Crash on Entering Mission / Crash on Exit / Custom Mechs OK
Mech2-patched-HEX2              black screen flicks.  never starts
Mech2-patched-slug              Crash on Entering Mission / Crash on Exit / Custom Mechs OK
Mech2-patched-slug-HEX          Crash on Entering Mission / Crash on Exit / Custom Mechs OK
Mech2-patched-slug-HEX2         Crash on Entering Mission / Crash on Exit / Custom Mechs OK
(MW2Hook icons)

Code: Select all

Mech2-orig                      Entering Mission OK / Custom Mechs OK
Mech2-orig-HEX                  white screen - not responding
Mech2-orig-HEX2                 white screen - not responding
Mech2-patched                   Entering Mission OK / Custom Mechs OK
Mech2-patched-HEX               Entering Mission OK / Crash on Custom Mechs
Mech2-patched-HEX2              Entering Mission OK / Custom Mechs OK
Mech2-patched-slug              Entering Mission OK / Crash on Custom Mechs
Mech2-patched-slug-HEX          Entering Mission OK / Crash on Custom Mechs
Mech2-patched-slug-HEX2         Entering Mission OK / Crash on Custom Mechs
The three that seem most successful are all MW2Hook versions: Mech2-orig, Mech2-patched, and Mech2-patched-HEX2. Out of those three I have no clue what the difference is beyond what I've listed above. Hopefully someone with more knowledge can let me know which is the better version to use.

Re: Testing MW2 95 install

Posted: Fri Jul 18, 2008 2:53 pm
by Sir MMPD Radick
Hook with the shell dll no modifications necessary via hex.
Just disable the mechlab fix /-mechlab when using the shell dll or you will crash probably.

This method is perfered because it has a jet fix for the most part.

Re: Testing MW2 95 install

Posted: Fri Jul 18, 2008 5:23 pm
by do04ir
Well, when I add /-mechlab to Mech v1.0 , or patched to v1.1 I get

Mech exceeds
Keshik Defined Maximum Tonnage
for mission.

when I try to customize. However, without that I get no crashes. I customized mechs with the settings above and experienced no crashed. (that's not to say I won't get them in the future).

EDIT: My personal guess is I like method Mech2-patched-HEX2 using MW2Hook. This way I have MW2 patched to 1.1, and I have better resolution, and the hook also corrects whatever it corrects.

Re: Testing MW2 95 install

Posted: Fri Jul 18, 2008 6:33 pm
by Sir MMPD Radick
yep, as i said everythings sporadic.. what works for one person for some reason or another does not work on another machine.
On my machine if i do it the way you are suggesting i always get the overweight bug.

I am glad you have a method that works for your machine.. many people get frusterated and forget it.

If you ever wish to play multi, you are more than welcome! :)