Page 1 of 1
Mechwarrior 2 models
Posted: Sun Jun 22, 2008 3:07 pm
by Nynx
has anyone been able to extract the Mw2, Mw2:GBL, and Mw2:Mercs models at all?
Re: Mechwarrior 2 models
Posted: Sun Jun 22, 2008 3:35 pm
by Sir MMPD Radick
yes, you can view the smacker files quite easily no extaction needed if i remember right.
Re: Mechwarrior 2 models
Posted: Sun Jun 22, 2008 3:54 pm
by Nynx
cool! but can you extract them into your favorite modeller and edit them?
Re: Mechwarrior 2 models
Posted: Mon Jun 23, 2008 5:02 am
by Sir MMPD Radick
No, the ones i am speaking of are video files in mechlab.
Skyfallers program allows grabbing files from the prj, you may be able to get some out of that, but I really doubt you will be able to get it in any modeling program.
According to Repromancer Activision used a very old pirated version of 3d Studio Max.
Re: Mechwarrior 2 models
Posted: Mon Jun 23, 2008 9:54 am
by Skyfaller
Well, I hve been able to extract and reassemble the MW2 models. If you have the CD, just grab MechVM from my website:
http://www.bjoern-ganster.de/MechVM
(either compile from source or download the Win32 executable). Then
- Insert your MW2 CD
- Fire up MechVM
- Run Import and select the CD-ROM drive with MW2
- Allow it to do its magic
- Enter the MechLab
Voila, you can view your mechs running.
For MW3, I would like to do the same. Eventually, I'd like to create a new engine for MW2 and MW3, but I don't know yet whether I will finish it. At any rate, after importing, you can click "play game" to enter a 3D viewer. Navigate using the asdw and nm keys. However, the imported mechs are currently rendered below the landscape.
For now, I'd like to bring a MW3 style MechLab to MW2 community. That's a little closer to reality.