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Teleporting Mechs, Random Teleportation in levels, Wonky Ph

Posted: Tue Aug 09, 2011 3:10 pm
by Misfire
I have encountered very odd behavior with the Titanium Version of Mechwarrior2. Starting from mission one from the jade falcon campaign, I experience invisible bumps on the hills where I can't move, then all of a sudden the kit foxes would teleport right next to me. Also randomly I would get teleport into a random place in the map and it would fail me because I was out of bounds.

I have made a video to demonstrate this. My computer specs are i7 930 4Ghz, Geforce GTX 260.

http://www.youtube.com/watch?v=_gD8-lcl8bk

I'm getting about 300FPS on the game, and I believe that this game just can't handle that fps which will mess up the game logic timings etc. So the solution I have found that works is to enable/force Vsync on the game so your fps is limited to 60FPS. After doing that, these problems seem to have subsided, I will continue playing more to see.

Re: Teleporting Mechs, Random Teleportation in levels, Wonky

Posted: Thu Aug 11, 2011 8:10 pm
by Sir MMPD Radick
good to know. let us know if that really does the trick when you finish

Re: Teleporting Mechs, Random Teleportation in levels, Wonky

Posted: Thu Aug 11, 2011 10:42 pm
by Skyfaller
I have tested MW2: Titanium Trilogy on various setups:

Athlon XP, GeForce 8800
AMD Phenom X6, GeForce 580
Intel Core2 Duo, GeForce 8600 Mobile

Framerates always were around 60 fps, and I had none of the problems you describe. Please let us know if you solve it. Good luck.

Re: Teleporting Mechs, Random Teleportation in levels, Wonky

Posted: Thu Aug 18, 2011 1:37 pm
by Misfire
so far so good, although jade falcon mission 2 where you got to defend the power plant, on titanium why is it so hard to do it with a timberwolf? I played the mission on the dos version and beat it just fine but on titanium the objective gets destroyed before you even have a chance to get there. I eventually had to use a firemoth with medium pulse laser and just run there.

Re: Teleporting Mechs, Random Teleportation in levels, Wonky

Posted: Fri Aug 19, 2011 11:21 pm
by Sir MMPD Radick
i believe the amount of time changes depending on the setting for difficulty. maybe try turning it down?